![]() Mesh import improved: Imported mesh name is now reflected in the scene graph explorer Other, smaller new features and bug fixes: This function is available on all platforms. When running some javascript code via an execute javascript action, there is always a current node set, usually the node in which the action is being run. ![]() The new scripting returns the current scene node. Although first person shooters are more unusual on this platform, it works now much nicer and easier to handle. The first person shooter camera on Android now is much easier to use. It is now possible to use multiple 2D mobile input Overlays at the same time on Android target, making the games there feel more natural.Īndroid First Person Shooter Camera improved: For details, take a look into the documentation.Īndroid Multi-Touch support for 2D Overlays: as ActionScript 3 files, and can be used to extend your game in any way possible. Users of the pro edition now have access to the full Flash client source code. For details, take a look into the documentation It consists of VisualStudio (Windows) and XCode (Mac OS X) projects and can be used to extend your game in any way possible. Users of the pro edition now have access to the full C++ client source code. When the system is hanging shortly (like for example if Windows Defender suddenly causes Windows to slow down), the movement will behave smoothly as before Moving and strafing at the same time now longer lets the player move faster that way Repeated jumping is now no longer possible by holding down the space bar Several improvements for this behavior where backintegrated from the game PostCollapse, including Improved First Person Shooter Controller: There is support for the Steam-Overlay and an easy way to use Steam Achivements, even without programming. exe now automatically have Steam integration built-in. Games created with Coppercube as Windows. There is no limit in what can be created with CopperCube.ĬopperCube is the WebGL editor: It was the first full 3D editor to create interactive WebGL scenes, and has accumulated so much knowledge of WebGL that it is today probably the best editor for creating WebGL 3D scenes and games. Also, on the Flash target, you can use ActionScript 3 additionally.Ĭreate everything from Model Viewers to full GamesĬopperCube is ideal for creating 3D educational programs, architectural visualizations, military simulations, product configurators, games, e-learning applications and 3D prototypes. Using javascript, you can create your own Actions and Behaviors, and share them freely with others, or even run any javascript code on-the-fly, using the Execute javascript action. If you want to use code to create your games and apps, you can of course also use CopperCube's integrated scripting API. ![]() There are even selectable behaviors for artificial intelligence controlled enemies. After import, you can correct the models and its materials directly in CopperCube, or hot-update them if you change them in your 3d modelling software.Ĭreating interactive 3D scenes can be done using CopperCube without the need to write one single line of code. ![]() Import 3D files from your favourite 3D modelling packageĬopperCube imports 22 file formats, for example from Lightwave, 3DS Max, Maya, Blender, Milkshape, Truespace, DeleD or AutoCAD. Create everything from simple model viewers to full 3D games. Import or create your 3D models, set camera controllers, materials, behaviors, click publish and your app is ready. Ambiera CopperCube Professional 5.5 Multilingual | 34.16 MBĬopperCube is an editor for creating 3D apps, games and 3D websites. ![]()
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